I tried to be a monster that was twisted in a horrible experiment.
Made for Horsey Game: https://store.steampowered.com/app/3602570/Horsey_Game/
There is ambient noise from my apartment. I did not …
October 26th, 2025
An edit of the wooden sound of MinigunFiend, to make it a cool tension thriller suspense sfx, nearly musical. Multiple of plugin were used. Tune to Fmin in …
Made this eerie ambient noise on total accident while working on another project. I think it sounds like something off in the distance in a dark forest...
July 7th, 2022
Sounds that can be used as a demonic/monstrous noise in whatever you're making, be it analog horror youtube series or an indie video game. Created in Audacity. Distorted …
July 4th, 2022
I love horror sound effects and ambiances so this was my attempt at creating a backrooms atmosphere.
For reference - https://backrooms.fandom.com/wiki/Levels
For an idea of what I was …
April 8th, 2022
A demonic growl--creepy sound. Support me by checking out my podcast:
kingasilas.buzzsprout.com
July 19th, 2021
An 8 min ambience of growling/creaking/breathing sound.
We can hear a long scream coming from a big place like a forest.
I first recorded an acute sound I did with my voice.
Then I put …
October 14th, 2018
A syntesized underground sound with sinister distant noises of what is supposed to be an unknown creature.
January 19th, 2018
Man, this is extremely old! So old that I actually had to pitch it down, because my voice was higher back then, lmao. I literally just growled into …
January 1st, 2018
Sound of a crying baby --> pitch lowered --> bass enhanced --> reverb --> THIS SOUND
October 12th, 2017
I edited my voice with Audacity to sound like a monster. I added some reverb too.
August 17th, 2017
I edited my voice with Audacity to sound like a monster. I added some reverb too.
August 17th, 2017
Spooooky stuff
Edited in Audacity
August 14th, 2017
If you like this sound, feel free to use it for your production.
Just give me credit.
For individual Sounddesign just hit me up.
Cheers
xDimebagx
September 18th, 2015
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